TURNING PERFORMANCE
I came across this in the July & November 1997
issues of USUA Ultralight Flying and thought it might be of interest.
This program will compute the turning radius of an aircraft based on its
airspeed and bank angle.
Formula -
radius = speed2 / (gravity x tangent(bank angle))
time = 2 x PI x speed / (gravity x tangent(bank angle))
where: speed=feet per second (fps = mph x 1.47), mph to fps conversion is
done for you on form below
gravity =32.2 fps
This form is for entertainment
only! Please get additional advice before flying into a box canyon or large
hangar. - George